High On Life 2 Review: A Familiar Ride with Mixed Results

Alex Vance

Feb 13, 2026 • 4 min read

Player character holding a talking gun in a vibrant, alien-themed environment, with a skateboarding character in the background.

High On Life 2: A Familiar Ride with Mixed Results

Byline: Alex Vance | Published: February 12, 2026

The comedic video game landscape is a tricky one. While titles like Borderlands 2 and Portal 2 have proven that sequels can not only maintain but amplify the original's charm, the path is often littered with the ghosts of jokes that didn't survive a second telling. With High On Life 2, the sequel to the irreverent, drug-fueled shooter from 2022, we find ourselves in a situation that leans more towards the former cautionary tales, though not without its own unique brand of chaotic fun.

A Return to the Goofy Galaxy

Picking up after the events of the first game, High On Life 2 thrusts players back into a familiar, albeit slightly altered, predicament. A dizzyingly fast recap sets the stage, quickly reintroducing our foul-mouthed, anthropomorphic weaponry and the bizarre universe they inhabit. This time around, the primary antagonists are not a cartel, but a nefarious pharmaceutical company. This shift in villainy offers a fresh, albeit still morally ambiguous, premise for the player to engage in their brand of intergalactic pest control. The core gameplay loop remains intact: shoot aliens, collect upgrades, and listen to your guns incessantly.

Companion Weapons: Still the Star of the Show

The undeniable highlight of the High On Life franchise has always been its cast of talking guns, and High On Life 2 doubles down on this winning formula. These companions are more amusing than ever, their witty banter and often inappropriate commentary providing a constant stream of laughs. Each weapon feels distinct, not just in its firepower but in its personality, making the player feel genuinely attached to their arsenal. The dialogue writing remains sharp, delivering laugh-out-loud moments that are essential to the game's identity.

Gameplay Evolution: Skateboarding into the Future

One of the most significant improvements in High On Life 2 lies in its movement mechanics. The introduction of radical new skateboarding abilities injects a much-needed dynamism into traversing the game's environments. This isn't just a superficial addition; it genuinely enhances exploration and adds a layer of exhilarating freedom to getting around, making the downtime between shootouts far more engaging.

Where the Joke Falters

Despite these advancements, High On Life 2 stumbles in several key areas, preventing it from reaching the heights of its predecessor. The storytelling, while fast-paced and peppered with gags, feels significantly less polished. The narrative relies too heavily on exposition, with an abundance of monologues and lengthy explanations that undermine the game's usual "show, don't tell" ethos. It's a jarring departure for a game that thrives on its spontaneous, rule-of-cool approach.

Narrative Hiccups and Unlanding Punchlines

The plot itself suffers from a few big reveals that don't quite land with the intended impact. It's reminiscent of a long-running Dungeons & Dragons campaign where the Dungeon Master struggles to tie up loose ends, often contorting the narrative to reach a desired payoff that ultimately falls short. While the game still churns out a steady stream of silly gags to keep things moving, the structural integrity of the story feels compromised.

Performance Pains

Compounding these issues are performance problems that are, unfortunately, even more shaky than in the first game. Players may encounter frame rate drops and other technical hitches that can detract from the overall experience, especially during more chaotic moments. This lack of polish in performance is a significant drawback for a game that demands smooth action.

Memorable Moments Amidst the Mess

When High On Life 2 hits its stride, it's truly a joy to play. The game excels in delivering memorable set pieces and unique gameplay segments. A standout moment involves battling an incredibly annoying boss who manipulates game settings by invading the player's menus, brilliantly voiced by the legendary Richard Kind. Another highlight is a mission that transforms into a full-blown murder mystery, complete with clue gathering and witness interrogations, offering a refreshing change of pace from the usual blaster-heavy action.

Even the lowbrow humor finds its mark on occasion. A side quest involving a bridge troll, for instance, delivers the kind of absurd, unexpected humor that fans have come to expect. These high points are what make returning to this goofy world a worthwhile endeavor, even with the accompanying narrative and technical shortcomings.

The Verdict: A Fun, Flawed Follow-Up

Ultimately, High On Life 2 is an enjoyable experience that recaptures much of the charm that made the original so beloved. The improved movement and the continued brilliance of its talking weapons are significant draws. However, the less polished story, jokes that don't always land, and persistent performance issues prevent it from being a true evolution. It’s a game that, while fun, feels closer to a retread than a groundbreaking new adventure. If you adored the first game's unique brand of humor and gameplay, you'll likely find plenty to enjoy here, but temper your expectations for a polished, cohesive narrative.

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